Duh Times goes so fast

Duh Times goes so fast


Just posting something to show that I am still alive,

What Ive played since last time?

Planetside 2

Planetside 2 is great Free to Play (or "Pay To Win")  game, it has great gameplay but of course theres problems such as... Requires pretty "good" computer to get decent fps, bugs, unbalanced weapons (Hi Rocketspammers) and hackers.

What I mean with unbalanced about aircraft rockets, those rockets should be more valuable, theyre pretty cheap now, because theyre mostly used to grind land units and not spared for "Critical" attack, like to enemy sunderer for example.

And Aircrafts/Gunships are hard to counter if theres many of these rocket spammers, Maxs Anti-Air is decent against Aircrafts but not that great against Gunships, I dont have experience about LOCK-ON-rocket launchers, but I read something they take sometime to lock on the target.

Land fights are pretty much fine, though, my low fps is making me to lose plenty of fights. Some gungs that I am having bad times are shotguns and SMGs, most of times enemy with these guns I dont have any time to react.

And some shotguns are one shot kill at close range which is annoying.

Imo (In my opinion) shotguns should be two shot to kill at close range (about 70-90% dmg @ Full shield&Hp), unless you get shot to head.

SMGs, I feared that some day, Infiltrators gets fast shooting gun, and they did. Yes I admit its cool idea, but it can also be very annoying, but I dont have experience with SMGs other than that, they do hella lot dmg in short time.

C4-Explosives, seriously? 2xC4 wont destroy Sunderer instantly but 2xTank Mines do? Two packets of C4 leaves Sunderer at 98% Hp, which will leave them in burning state and will be destroyed in about 15seconds if not repaired.

Also C4s blast radius, feels so random, sometimes enemy is above the C4, boom, nothing seems to happen to the enemy, not sure if its really because of the blast radius or lag, but the explosion feels pretty short to be honest.

But these are only my opinions, we can only see what developers think about them.



Dragon Age: Origins.

Finally I finished the game with my mage,  first I started it with my rogue but then I changed to mage because my rogues face was pissing me off, I seriosly hoped that theres command to change your main characters look after the start or some other simple way.

If you like games like Roleplaying games with Pause system, then it may be game for you, lots of choises on the way to the end.



And finally again about Alizas Journey, I havent really worked on the continue for it, but worked for small update on the older campaigns.

Like fixes to ALJ - Beginning chapter 12, I think they were mostly cinematic related

and to Magics Last boss fight.

Heres the changelog for Magics changes which Ive planned so far...

Version 1.0.5
*General Changes
- Alizas Fel Flames ability now has longer reach. (Same reach for all levels)

*Chapter 20
- Graves Guardians are now immune to all damage but only lasts for 45 seconds.
- Graves Guardians attack range slightly increased.
- Graves Guardians damage slightly increased.
- Lowered the time limit to 7 minutes from 9 minutes.
- Aliza will now has same stats after the cleansing what she had before it, also will gain slight bonus boost to stats.
- Some minor changes.
 


Ill probably update the download files this weekend unless something unexpected happens.

download file now

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